Pyweek and Speedhack
Friday, September 28th, 2007Seems I made fifth place for single entries in this pyweek, which is pretty good for me, since I just take those compos as excuse to work on games and don’t really try to achieve scores
Actually, I’m tied with fourth place, fun category is 3.1 for both, but mine has less innovation but more production. In fact, surprisingly, I won the production category (no other solo entry even reach 4). Guess rendered graphics as opposed to pixel art does count a bit, and my 8 seconds of looping music were quite well received in the comments (except for the fact that it starts getting annoying after 8 seconds :P). Also, unlike my previous pyweek, 100% could play this one. What a difference not using any OpenGL extensions makes.
As for Speedhack which I also participated in this month, I made a 3D game, trying to implement the rules - especially the dialog rule was hard (and I didn’t really get to the friction and influence rules much). Also, 48 hours aren’t enough to make Halo 3, but I think I got pretty close ![]()
![[a]](/pics/allefant.gif)










































